below zero. Comparative testing of video cards / Overclockers.ua

[ad_1]

Recently, Unknown Worlds Entertainment released the final version of Subnautica: Below Zero. This is a survival game that is a continuation of the original Subnautica. The first game of 2018 was remembered by many thanks to the great atmosphere and the original setting, where we explored the alien underwater world. Below Zero sends us back to a familiar planet, but to a different part of it, where a random survivor will have to uncover new secrets.

Subnautica: Below Zero.  Video card testing

Competently built plot turns the game into a fascinating exploration. Now underwater dives are diluted with longer aboveground stages. The surroundings have changed a little due to the fact that the events take place in cold latitudes. Therefore, we are expected to meet with new creatures and new dangers.

The game uses the Unity engine and runs in the DirectX 11 environment. There is a feeling that the game has improved the work with LOD and the range of drawing the underwater world. Other significant technical changes are not visually noticeable.

List of test participants:

All video cards were brought to the standard frequencies for their series, overclocking was not involved.

Full specifications are given in the table.

Video adapter GeForce RTX 3080 Ti GeForce RTX 3070 GeForce RTX 2080 Ti FE GeForce RTX 2070 Super GeForce RTX 3060 GeForce GTX 1060 6GB Radeon RX 6800 XT Radeon RX 6800 Radeon RX 6700 XT Radeon RX 5700 XT Radeon RX 580
Core GA102 GA104 TU102 TU104 GA106 GP106 Navi 21 Navi 21 Navi 22 Navi 10 Polaris 20
Number of transistors, million pieces 28000 17000 18600 13600 13250 4400 26800 26800 17200 10300 5700
Process technology, nm 8 8 12 12 12 16 7 7 7 7 14
Core area, sq. mm 627 450 754 545 276 200 520 520 335 251 232
Number of stream processors 10240 5888 4352 2560 3584 1280 4608 3840 2560 2560 2304
Number of texture blocks 320 184 272 160 112 80 288 240 160 160 144
Number of render units 112 96 88 64 48 48 128 96 64 64 32
Base core frequency, MHz 1365 1500 1350 1605 1320 1506 1825 1700 2321 1605 1257
Game Clock frequency, MHz 2015 1815 2424 1755
Boost Clock, MHz 1665 1725 1635 1770 1777 1708 2250 2105 2581 1905 1340
Memory bus, bit 384 320 352 256 192 192 256 256 192 256 256
Memory type GDDR6X GDDR6 GDDR6 GDDR6 GDDR6 GDDR5 GDDR6 GDDR6 GDDR6 GDDR6 GDDR5
Memory frequency, MHz 19000 14000 14000 14000 15000 8000 16000 16000 16000 14000 8000
Memory size, GB 12 8 11 8 12 6 16 16 12 8 8
Supported version of DirectX 12 Ultimate (12_2) 12 Ultimate (12_2) 12 Ultimate (12_2) 12 Ultimate (12_2) 12 Ultimate (12_2) 12 (12_1) 12 Ultimate (12_2) 12 Ultimate (12_2) 12 Ultimate (12_2) 12 (12_1) 12 (12_0)
Interface PCI-E 4.0 PCI-E 4.0 PCI-E 3.0 PCI-E 3.0 PCI-E 4.0 PCI-E 3.0 PCI-E 4.0 PCI-E 4.0 PCI-E 4.0 PCI-E 4.0 PCI-E 3.0
Power, W 350 220 260 215 170 120 300 250 230 225 185

The table shows the official data on the average Boost Clock for the core. The graphs show the full range of frequencies – from base to peak Boost.

test bench

The test bench configuration is as follows:

  • Processor: Intel Core i9-9900K;
  • cooling system: be quiet! Silent Loop 280mm;
  • motherboard: ASUS ROG Maximus XI Formula;
  • Memory: Kingston HyperX HX434C16FB3K2/32 (DDR4-3466@3600);
  • system disk: Kingston SSDNow UV400 480GB;
  • Optional Drive #1: Kingston A2000 NVMe PCIe 1000GB;
  • Optional Drive #2: Kingston KC2000 NVMe PCIe 1000GB;
  • case: Antec NX800;
  • power supply: Antec HCG850 Gold;
  • monitor: ASUS PB278Q (2560×1440, 27″);
  • operating system: Windows 10 Pro x64;
  • AMD Radeon Adrenalin Edition driver 21.6.1;
  • NVIDIA GeForce 466.77/466.11 driver.

The test sequence consisted of a short dry run and a swim along a specific route at the starting location. Several repetitions to reduce the error. Measurements were made using MSI Afterburner. High graphics quality profile selected.

Subnautica: Below Zero.  Video card testing

The graphs show 1% low, minimum fps, average fps.

Test results

Let’s start with a Full HD resolution of 1920×1080.

Subnautica: Below Zero.  Video card testing

Even the old GeForce GTX 1060 and Radeon RX 580 cards perform well, although they can drop below 50 frames in difficult scenes. The new GeForce RTX 3060 is more than enough. The video memory load is less than 4 GB.

Top video cards are tested only in high resolutions.

Subnautica: Below Zero.  Video card testing

As the load increases, the advantage of the Radeon RX 5700 XT over the GeForce RTX 3060 becomes more pronounced. The minimum difference between the GeForce RTX 3070 and the GeForce RTX 2080 Ti. At a higher level, the results are the Radeon RX 6800 and Radeon RX 6800 XT, which are second only to the GeForce RTX 3080 Ti.

Subnautica: Below Zero.  Video card testing

At 4K resolution, the old flagship GeForce RTX 2080 Ti minimizes the gap to the Radeon RX 6800. These graphics cards can be called the minimum choice for this resolution. The GeForce RTX 3080 Ti outperforms the Radeon RX 6800 XT by 25-27%.

conclusions

To enjoy the underwater world in Subnautica: Below Zero at standard Full HD resolution, you do not need top-end graphics cards. The old GeForce GTX 1060 and Radeon RX 580 will cope with this task, but for complete comfort, more productive models are needed. The GeForce RTX 3060, Radeon RX 5700 XT, and increasingly powerful solutions handle 2560×1400 resolution. But at 4K, the game already presents a serious load, even the GeForce RTX 2080 TI with the Radeon RX 6800 is the minimum choice for high resolution. Comfortable performance at stable 60 frames and above in this mode will be provided by the GeForce RTX 3080 and GeForce RTX 3080 Ti. These graphics cards have a significant advantage over the Radeon RX 6800 XT.

[ad_2]

Leave a Reply

Your email address will not be published. Required fields are marked *